Rico Solo
AI-First Product Designer · Brisbane, Queensland, Australia
I design AI-first product experiences that rethink how people interact with software. My work combines product strategy, systems thinking and emerging AI capabilities to create experiences that are useful today and built for what comes next.
Work Experience (8)
2011 – PresentSenior Product Designer
CurrentHelping shape what WorkCover Queensland’s customer experience becomes next. My work spans future-state strategy, complex digital services, identity and AI, turning ambiguous problems into tangible experiences teams can align around and build towards.
- Future-state experience
Shaping customer journeys, service blueprints and product concepts that connect customer needs with business and technology strategy.
- Complex product strategy
Leading experience work across CIAM, onboarding and next-generation portals, using prototypes and visual storytelling to make complex decisions tangible.
- AI & emerging experiences
Exploring how AI, agents and generative tools can improve customer and staff experiences while maintaining trust, transparency and human accountability.
Helped teams align around future-state customer experiences by translating complex service, identity and AI challenges into tangible journeys, prototypes and product direction.
Senior Product Designer
First designer embedded within the cross-functional customer squad, leading the foundational product design of multiple customer-facing applications. Responsible for the end-to-end design process, enabling massive capability uplift for the business to serve customers digitally and manage heavy machinery and finances. Also led initiatives within the design chapter and the internal AI governance group.
- AI governance and fluency
Established AI governance foundations and helped elevate AI fluency across the organisation, connecting strategic decisions with practical use cases, responsible interaction patterns and delivery considerations.
- Multi-tenant product foundation
Led the foundational product design of HD360 and created reusable patterns that supported multiple brands, platforms and customer contexts.
- Design capability
Introduced accessibility standards, motion principles and collaborative practices that strengthened design quality across teams.
HD360 achieved the highest active customer adoption rate of any digital product in the industrial equipment sector.
Lead Digital Designer
Led the design, development, and implementation of digital interfaces across various customer and franchise touchpoints, including drive-thru digital signage, web applications, and motion graphics.
- Customer touchpoints
Led interface design across drive-through signage, web applications and motion graphics for customer and franchise experiences.
- Design automation
Built data-driven production workflows that connected pricing information directly to After Effects and InDesign.
- Spatial storytelling
Used Google Earth to create immersive fly-throughs of prospective franchise locations.
Created a data pipeline driven by CSV sheets directly into production software (After Effects and InDesign), eliminating over 60 days of manual work in adjusting pricing across franchise assets.
Lead Digital Designer
Championed the creation of user-centred digital experiences for web, motion graphics, and video production (including Kids Helpline). Advocated for the customer with qualitative and quantitative data insights to engage business stakeholders, driving initiatives that yielded positive customer feedback.
- Evidence-led design
Combined qualitative feedback, NPS signals and web analytics to shape and validate digital initiatives.
- Cross-channel experiences
Designed across web, motion and video to support services including Kids Helpline.
- Design standards
Established visual guidelines that improved consistency across digital and organisational touchpoints.
Worked closely with frontline carers to generate genuinely valuable insights, significantly lifting engagement on NPS scores and validating digital initiatives through web analytics.
Knowledge Worker
Facilitated collaborative, creative problem-solving within PwC's accelerated strategy practice (The Difference). Contributed to the ideation and execution of innovative solutions for complex enterprise and public-sector challenges.
- Strategic facilitation
Guided structured problem-solving with senior stakeholders across complex public and private-sector challenges.
- Visual synthesis
Translated live discussion into clear visual models that helped groups understand decisions and trade-offs.
- Rapid prototyping
Used live prototyping and graphic scribing to make emerging ideas tangible during accelerated strategy sessions.
Acquired design thinking expertise from industry-leading facilitators, applying this methodology to inform strategic executive decision-making across public and private sectors.
Freelance Designer & Founder
Operated an independent digital boutique design practice in Brisbane for over 5 years. Partnered with corporate clients, small businesses, medical aid organisations, charities, and entrepreneurs to iteratively prototype and deliver high-impact visual assets and digital products.
Graphic & Product Designer
Embedded creative for an international medical aid manufacturing and distribution company. Designed and compiled comprehensive product catalogues, directed digital/print advertising campaigns, and designed large-scale exhibition signage.
User Interface Designer
Designed core user interface flows for a Brisbane startup created to unify personal contact channels (social media, email, phone numbers) under a single consolidated digital identity.
Education & Credentials
Bachelor of Fine Arts (B.F.A.), Interactive & Visual Design
Focused on creating engaging, visually-rich experiences through the intersection of interactive technology, visual communication, and design thinking.
Advanced Motion Methods
Mastery of animation principles and kinetic motion design for enhanced user interface interactions and dynamic micro-animations.
Agile Fundamentals (ICP)
Certified in Agile delivery frameworks, squad rituals, and iterative product execution.